# Converting textures
magick burgas.png -crop 512x512 -set filename:tile "%[fx:2+(page.y/512)]%[fx:0+(page.x/512)]" 0047%[filename:tile].png && magick mogrify -format dds -define dds:compression=dxt1 -define dds:mipmaps=10 *.png && rm 0*.png && mkdir -p 16/001079 && mv ????2?.dds 16/001079 && mkdir -p 16/001080 && mv ????3?.dds 16/001080 && rename 00473 00472 16/001080/* && mkdir -p 16/001081 && mv ????4?.dds 16/001081 && rename 00474 00472 16/001081/* && yes | cp -rTv 16 /Data/Orbiter2016/Textures/Earth/Surf/16 && rm *.dds

# Generate low level textures
LANG=en_US WINEPREFIX=/Data/wine64 wine treeman D:\Orbiter2016\Textures\Earth Surf -i -F list.txt

# Orbiter 2016 Directx9
LANG=en_US WINEPREFIX="/Data/wine64" wine Orbiter_ng.exe

# Orbiter 2016 Directx7
LANG=en_US WINEPREFIX="/Data/wine64" wine orbiter.exe
